DeletedUser
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In the thread No Barbs world?!?! it is established there is a server setting to prevent barbs from being created. I suggest a new setting that allows barbarian or bonus villages to be automaticall created and for players to farm but prevents them from being being nobled .
I personally find that barb nobling slows down the game and takes away the war element of it, I do however like having something to farm. I know that my dislike of barb noblers is shared by many I play with (I'm sure there are some advocates of barb nobling out there as well).
This setting would also encourage tribes to focus on keeping their members active - since if they go inactive they will have very limitted time to internally noble them before the player goes barb and can then only be farmed.
As an additional element maybe include a setting to prevent barb nobling but allow bonus nobling - I'm not really certain on whether this really would make much difference though and unless bonus frequency was increased it could give an unreasonable advantage to people who spawn near a bonus village.
I personally find that barb nobling slows down the game and takes away the war element of it, I do however like having something to farm. I know that my dislike of barb noblers is shared by many I play with (I'm sure there are some advocates of barb nobling out there as well).
This setting would also encourage tribes to focus on keeping their members active - since if they go inactive they will have very limitted time to internally noble them before the player goes barb and can then only be farmed.
As an additional element maybe include a setting to prevent barb nobling but allow bonus nobling - I'm not really certain on whether this really would make much difference though and unless bonus frequency was increased it could give an unreasonable advantage to people who spawn near a bonus village.
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