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- Reaction score
- 19
With the first ideas surrounding this dating back to 2014 we are finally doing something we haven't done in quite some time: adding a new building!
Watchful tribal warriors surely haven't missed our teases and hints on Facebook and InnoGames TV, so it might come as no surprise to you that the new building is: the watchtower!
The watchtower is a completely new addition to the village and not replacing any existing building. The watchtower is a tool to help new and experienced players to filter information, especially in mid to late game. In short it detects incoming attacks and automatically tags them with the most important information. Experienced players will still be able to gather more information by watching incoming attacks closely. Of course the watchtower also comes with its own costs, which makes strategic placement important and can also be an interesting target for offensive players.
This is how the tower works in detail:
How the grouping of attack size works:
Attack size Small => <1001 troops
Attack size Medium => 1000 - 5000 troops
Attack size Large => 5001+ troops
The mission for this feature can be found here.
We also prepared a short video for you, explaining all the new functionality this new feature brings to the game:
(we will add more languages to the subtitles later)
Known issues:
Issue: Watchtower range is not instantly updated on minimap when constructing a new level
Comment: This is due to browser/server caching. Will remain that way for now.
Issue: Sometime the circle for the watchtower range isn't closed / complete.
Please give us your feedback about this new feature in this thread. Thank you.
Watchful tribal warriors surely haven't missed our teases and hints on Facebook and InnoGames TV, so it might come as no surprise to you that the new building is: the watchtower!
The watchtower is a completely new addition to the village and not replacing any existing building. The watchtower is a tool to help new and experienced players to filter information, especially in mid to late game. In short it detects incoming attacks and automatically tags them with the most important information. Experienced players will still be able to gather more information by watching incoming attacks closely. Of course the watchtower also comes with its own costs, which makes strategic placement important and can also be an interesting target for offensive players.
This is how the tower works in detail:
- Every attack that comes into range is tagged with the army size and if it is led by a nobleman.
- This does not only affect attacks on villages within the range but also attacks traveling through the range.
- Tags on the attack are kept, even if the attack moves out of range.
- Tags are being displayed on the village incoming overview and for PA players on the incoming screen.
- The detection range can be increased by upgrading the tower.
- The maximum level of the tower is 20.
- The requirements are the same as for the church (headquarter 5, farm 5).
- On browser the watchtower range is displayed on the map. Mobile users have to use the watchtower screen.
How the grouping of attack size works:
Attack size Small => <1001 troops
Attack size Medium => 1000 - 5000 troops
Attack size Large => 5001+ troops
The mission for this feature can be found here.
We also prepared a short video for you, explaining all the new functionality this new feature brings to the game:
(we will add more languages to the subtitles later)
Known issues:
Issue: Watchtower range is not instantly updated on minimap when constructing a new level
Comment: This is due to browser/server caching. Will remain that way for now.
Issue: Sometime the circle for the watchtower range isn't closed / complete.
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Please give us your feedback about this new feature in this thread. Thank you.
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