DeletedUser
Guest
Sorry about my english if it is not correct, but im portuguese, and there may be some mistakes
My suggestion is as follows:
Imagine you are in need of a type of resources
I would like that it was possible to choose the type of resources you want loot, for example, when sending catapults appears a place where we choose whats the building we want to attack and I suggest you also do one where you choose the type of loot:
-Balanced-would bring a balanced amount of all resources
-Mostly wood-would bring three fourths of the capacity in wood
-Mostly clay-would bring three fourths of the capacity in clay
-Mostly iron- would bring three fourths of the capacity in iron
-Without wood- would bring 2 / 10 the capacity in wood and 4 / 10 clay and 4 / 10 iron
-Without clay- would bring 2 / 10 the capacity in clay and 4 / 10 wood and 4 / 10 iron
-Without iron- would bring 2 / 10 the capacity in iron and 4 / 10 wood and 4 / 10 clay
My suggestion is as follows:
Imagine you are in need of a type of resources
I would like that it was possible to choose the type of resources you want loot, for example, when sending catapults appears a place where we choose whats the building we want to attack and I suggest you also do one where you choose the type of loot:
-Balanced-would bring a balanced amount of all resources
-Mostly wood-would bring three fourths of the capacity in wood
-Mostly clay-would bring three fourths of the capacity in clay
-Mostly iron- would bring three fourths of the capacity in iron
-Without wood- would bring 2 / 10 the capacity in wood and 4 / 10 clay and 4 / 10 iron
-Without clay- would bring 2 / 10 the capacity in clay and 4 / 10 wood and 4 / 10 iron
-Without iron- would bring 2 / 10 the capacity in iron and 4 / 10 wood and 4 / 10 clay