DeletedUser1295
Guest
Hi First post here
So i would like to sugest the creation of new 3 Units and 1 building, sorry for putting them all in same topic, ill keep my ideas as simple as they are, perhaps you can develop them(or reject)
The two following units(general, assassin) would also depend on a new factor, experience points, that each one would gain/acumulate depending on the number of sucessfull missions they acomplish.
General- Expensive Unit, to be created in the academy, increases troops strenght by 10% when defending, increases Troops morale by 10% when attacking.
Ninja (or Assassin)-cheap unit, to be created in academy(maybe), can be sent alone to enemie village, attack is not detectable. Only function to kill Generals (also used for same porpose in defence).
Outcome is to be decided by experience lvl of both units and Luck factor.
Cannon-Unit Produced in workshop(requires smithy lvl20+workshop lvl15), expensive price, ocupies alot of farm space. strong against infantry (spearman, swordsman) less against archers, weak against cavarly. Excels at bringing walls down.
Bombard Tower (artillery platform)- A building that requires Village Headquarters lvl 20, smithy lvl 20, workshop lvl15, occupies alot of farm space.
Good against Infantry, ram, Less good against cavalry, vunerable against catapults and also mounted archer.
Discuss please, and sorry for some bad English I might have written
and before some of you ask, yes ninjas existed in medieval times (Japan, Corea)
Cannons also appeared during that time, Bombard Towers might be streching it a bit, i don't know for sure xD
So i would like to sugest the creation of new 3 Units and 1 building, sorry for putting them all in same topic, ill keep my ideas as simple as they are, perhaps you can develop them(or reject)
The two following units(general, assassin) would also depend on a new factor, experience points, that each one would gain/acumulate depending on the number of sucessfull missions they acomplish.
General- Expensive Unit, to be created in the academy, increases troops strenght by 10% when defending, increases Troops morale by 10% when attacking.
Ninja (or Assassin)-cheap unit, to be created in academy(maybe), can be sent alone to enemie village, attack is not detectable. Only function to kill Generals (also used for same porpose in defence).
Outcome is to be decided by experience lvl of both units and Luck factor.
Cannon-Unit Produced in workshop(requires smithy lvl20+workshop lvl15), expensive price, ocupies alot of farm space. strong against infantry (spearman, swordsman) less against archers, weak against cavarly. Excels at bringing walls down.
Bombard Tower (artillery platform)- A building that requires Village Headquarters lvl 20, smithy lvl 20, workshop lvl15, occupies alot of farm space.
Good against Infantry, ram, Less good against cavalry, vunerable against catapults and also mounted archer.
Discuss please, and sorry for some bad English I might have written
and before some of you ask, yes ninjas existed in medieval times (Japan, Corea)
Cannons also appeared during that time, Bombard Towers might be streching it a bit, i don't know for sure xD