Group "Army Type" Display

DeletedUser6656

Guest
  1. Summary of the issue (title of the post)
    Group "Army Type" Display


  2. Overview of the bug (description):
    A dynamic group with the "army type" set to "defense", and "contains building" set to "church > 0" displays "army type" set to "offense" when there are no villages in that group and you select it on the "Production" or "Combined" overview (potentially others). Also, slightly unrelated, but on the group definition page, it should say "** only needs to have one of the listed Bonuses" not "** only needs to have one of the listed Boni" (bonuses, not "boni", is the plural of bonus).

  3. Steps to reproduce:
    1. Create a dynamic group with "Army Type" set to "Defense" (and optionally other options) which has no member villages (due to none fitting the criteria).
    2. Open the "Overviews" menu and either "Production" or "Combined" (potentially also other overviews)
    3. See incorrect criteria listed for the group's "Army Type" (it says "Offense" as opposed to "Defense").

    (For "Boni", just see the "Group Definition" page under "Exceptions")

  4. Reproduction rate (Every time? Sometimes?):
    Every time with this individual group, at the very least, as well as another random group I created with an army type set to defense. I believe it's just an issue with what it displays when the army type is set to "Defense" on the page when no villages apply to it, as no others appear to have the same issue.

  5. Browser and Version:
    Opera 12.17, Chrome 37.0

  6. Visual Reference if available (Screenshot) please put them in a spoiler.:
    Group definition page: http://puu.sh/bd043/08adc82988.png
    Group member display (Overviews > Production > [Church]): http://puu.sh/bd05m/e84e9aa65a.png

  7. Player name and market for rewards:
    Throne3d, ZZ1 (Beta World 1)
 
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