Implemented: Simulator

DeletedUser

Guest
It always wonders me when I insert troops as defender why support in that village isn't included.
That would be more logical in my opinion.
 

DeletedUser

Guest
I also suggested this on the .net forums, it's frustrating more than anything!

For those who are colour blind or struggle to read my text;
[spoil]I also suggested this on the .net forums, it's frustrating more than anything![/spoil]
 

DeletedUser1021

Guest
would also be nice,
if after I had run a simulation and pressed the link 'Paste quantities of surviving troops of the defender into simulator'
it could store the defenders information, eg.remaining troops, wall, morale, etc.
so that I could switch to my next offence/nuke village and run the simulation again without having to manually input the info.

maybe a save/load simulation button ,like that of the save/load gobal quickbar.
 

DeletedUser

Guest
*puuuuuuuuuush again
this is really needed and more than logical
why would anyone want to simulate an attack on this village without the support?
 

DeletedUser

Guest
when will this get implemented? :)

i want to be able to delete this gm-script too^^
 
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