Not a bug: simulator bug

DeletedUser

Guest
If for example the defender has 2000 cats and a paladin with bonfire and I attack with 6k axes and 3k lcav and 280 rams then simulator says defender loses 351 cats. If I attack again with same number of troops against defender who now has only 1649 cats and paladin and bonfire the simulator says he only loses 153 cats whereas it should be more losses than first attack. The same thing happens on first attack whatever defender has as defence, he loses more troops than he does on first attack than on the second attack according to simulator whereas he should lose more on second attack. Simulator is either calculating first attack wrong or the following attacks are wrong.....I am not sure which calculation is not right
 

DeletedUser2376

Guest
It depends on the values you've entered for the other parameters (morale, luck, flags etc).

I've tested with the following - flags - none, both defender and attacker - religious, Luck - 0, Morale - 100:

1st attack:

Attacker Units: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400
Losses: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400

Defender Units: 0 0 0 0 0 0 0 0 0 2000 1 0 0 640.020 800.020 200.040 16.010
Losses: 0 0 0 0 0 0 0 0 0 437 0 0 0 139.840 174.800 43.700 3.496
Damage by rams: The wall has been damaged and downgraded from level 20 to level 17

2nd attack :

Attacker Units: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400
Losses: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400

Defender Units: 0 0 0 0 0 0 0 0 0 1563 1 0 0 500.180 625.220 156.340 12.514
Losses: 0 0 0 0 0 0 0 0 0 522 0 0 0 167.040 208.800 52.200 4.176
Damage by rams: The wall has been damaged and downgraded from level 17 to level 12

With the same offensive strength (6k axe, 3k lcav, 280rams) the defender will lose more troops on each iteration (the wall and defense strength will be lower) as long as the initial parameters remain the same.

The second case may occur, if for example in the second attack you'll have a negative value for moral, let's say -25%. In this case, the consequences will be the following:

Attacker Units: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400
Losses: 0 0 6000 0 0 3000 0 0 280 0 0 0 0 819.000 536.000 1.046.000 19.400

Defender Units: 0 0 0 0 0 0 0 0 0 1563 1 0 0 500.180 625.220 156.340 12.514
Losses: 0 0 0 0 0 0 0 0 0 339 0 0 0 108.480 135.600 33.900 2.712
Damage by rams: The wall has been damaged and downgraded from level 17 to level 13

The defender will lose less troops comparing to the first attack, which is correct due to the fact that the moral is lower.

The battle results depends on the other factors, you shouldn't take into consideration just the troops you or the defender have.
 
Last edited by a moderator:
Top