DeletedUser
Guest
On a world where barbarian villages grow to 1500 points -
If a village is abandonded and is over 1500 points, the village should start training defensive troops (if it has a barracks and/or can make heavy cavalry) and build its wall to level 20 (if it isnt already). This would make barbarian villages less desirable, and make it harder for players to conquer them. Because of this, players would go after villages of other players instead of barbarian villages.
Additionally, to deter players seeking ODA, the troops produced by the barbarian village should not count for ODA when killed.
I see typhi brought this up here: Thread, but the idea hasnt been presented in its own thread, and it deserves its own thread.
If a village is abandonded and is over 1500 points, the village should start training defensive troops (if it has a barracks and/or can make heavy cavalry) and build its wall to level 20 (if it isnt already). This would make barbarian villages less desirable, and make it harder for players to conquer them. Because of this, players would go after villages of other players instead of barbarian villages.
Additionally, to deter players seeking ODA, the troops produced by the barbarian village should not count for ODA when killed.
I see typhi brought this up here: Thread, but the idea hasnt been presented in its own thread, and it deserves its own thread.
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