in the next round can
remove church
make loyalty removing 100 percent
extend the range of following nobleman twice
and increase the bonus bonus villages twice
because in this world, all players have fallen asleep
Quote Originally Posted by jora
hi i have an idea
1. Exchange 3 or more flags for one random of the same level.
2. Exchange flags for PP with price:
- 1 pp for 1st level.
- 3 pp for second.
- 9 pp for third, etc.
All the same, all pp will be spent in the game.
think I'll tell you a story
I took it as a village
and in it there is a 25 attacks
to 25 light Kovaler
I thought for a long time why he did it
imagine how overloads the server
propose to remove the award
Plunderer of the day
Do not forget to put that flag on the church
you do not put any other flag
you can actually find the right balance
like all the villages within a radius of influence of the church flag
can not put flags
let the people themselves decide
that
better to put the church and put any flags or ........
propose a new flag
in the worlds of the churches
flagis religion
Level 1 is valid only for one village
Level 2 acts on one crate around
Level 3 ..........
Level 9 to 8 cells around
propose a new construction
caves or catacombs
adds capacity building
storage and cache
and also increases the loyalty
my calculations
1)
will cost 500 500 500 will be built 2 days
adds capacity
geocache to 15000
warehouse 10 percent of capacity
adds 150 loyalty
2)
will cost 15000...