DeletedUser
Guest
Cases
Mostly I agree in amisy's idea of displaying how many attacks you need to do this or that, but I think it's easily possible to modify this idea a bit:
1. Display the number of needed attacks if you're lucky all the time [best case]
2. Number of attacks needed in average
3. Number of attacks needed if you're unlucky all the time [worst case]
The only problem I could imagine is that this is pretty much to calculate for the server.
Mostly I agree in amisy's idea of displaying how many attacks you need to do this or that, but I think it's easily possible to modify this idea a bit:
1. Display the number of needed attacks if you're lucky all the time [best case]
2. Number of attacks needed in average
3. Number of attacks needed if you're unlucky all the time [worst case]
The only problem I could imagine is that this is pretty much to calculate for the server.