New feature Tribe skills and tribe quests

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Tribe Skills

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With this feature joining a tribe and remaining within it's ranks will grant you benefits to help you in the wars ahead.

This first iteration will grant you "Prestige" every week after joining a tribe. Prestige can be used to boost your villages and/or troops, or can be donated to the tribe to unlock even more bonuses and make the current ones more powerful.

To get a quick overview on the feature we have created a quick overview video, explaining the most important aspects of the Tribe Skills:


Prestige
Prestige is the currency used to activate the skills or can be donated to increase the level of the tribe. Currently you can get prestige every week. The amount you get depends on the time you have been a member of the tribe. Long time members will have more weekly prestige to spend than newcomers. Prestige can be accumulated and saved for a later date but upon leaving the tribe the saved prestige will be lost.

Skills
Currently there are seven skills to choose from. Each gives a bonus to a specific aspect of the game and can be activated in return for some prestige points. The skills are unlocked by reaching a specific tribe level and their power increases with the tribe level. Each tribe member can freely choose which of the available skills they want to activate for their own villages. The skills are active instantly and shown on the right hand side of the menu. A timer and a progress bar shows you how long the currently active skills will remain so.

Tribe Level
The tribe level dictates which skills are unlocked for the members as well as the power of the unlocked skills. To increase the level tribe members will need to donate some of their prestige to the tribe to increase the tribe's experience points (XP). When reaching the necessary amount of XP the tribe level will increase.

While a tribe can never have less than zero XP, tribes can loose some XP when kicking players. The amount of XP a tribe looses depends on how long the player has been a member of the tribe and the amount of members the tribe currently has. If a tribe looses a level by kicking members the previously unlocked skills will be locked until the requirement is reached again. Players leaving a tribe will not deduct any XP from the tribe. Kicking inactive players will also not deduct any tribe prestige. The amount of XP lost for kicking a player will be shown in a tool-tip.
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Tribe Quests

With this feature a weekly quest is added to the Tribe Skills window. Each player of the tribe has to or can participate in those to gain prestige. There is also the tribe progress, which is calculated by the average of all the tribe members progress. The progress is measured by the milestones (20, 40 and 100 in the picture above) all tribe members reached. Not participating, or failing to reach a milestone in the active quest is calculated as "0" (no milestone). So if a tribe consist of 10 players, out of which five reached milestone 2 and five did not reach milestone 1, the tribe progress would be milestone 1.

Currently there are six different quests. Each tribe gets a random quest each week. Which means the quests are the same for players within a tribe, but not necessarily between tribes.

For each week a player has been playing on a world the milestones get a modifier and increase accordingly. The modifier is maxed out after week 52. This way the milestones are dynamic and remain challenging throughout the lifetime of a world.
 
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