Sandbox world?

Grave Digger

Member
Reaction score
14
no because on one connection only 1 account instead of the several that players use atm to help there tribes get ahead ..there would still be abuse of this but disabling that function would sure as hell cut a lot of it out.
with Share Internet connection a player can have up to 3 accounts using 2 of them to attack others/tribes ...then give it a few days and go clean up ..keep building the other accounts and there buddies can noble them for free using a round robin system to get ahead ....no share connection cuts a lot of this out making a more level playing field ...its been abused for ages and needs sorting out as even when its blatant and reported they never get banned
 

Abs0lute.

Member
Reaction score
1
Standbox Settings ( My opinion )
Game speed2
Unit speed0.5
Ability to demolish buildingsActive
MoraleActive (time-based)
MillisecondsActive
Fake limitInactive
Research SystemSimplified research
ChurchInactive
WatchtowerInactive
AchievementsActive
Growing barbarian villagesActive up to 2500 points
Bonus villagesBonus villages enabled
Time frame for cancelling attacks10 minutes
Time frame for cancelling transports5 minutes
Night bonusActive from 00:00 until 8:00
Protection for beginners6 days
Max attack ratio (attacker:defender)20:1 for the first 60 days
FlagsActive
HaulsActive, with scavenging
StrongholdInactive
Units
ArchersActive
Scout systemThe scout can report troops, buildings, resources and foreign units
PaladinActive, skills can be learned.
MilitiaActive
Nobleman
Purchased usingGold coins
Max nobleman travel distance150 fields
Loyalty decrease per nobleman attack20-35
Loyalty increase per hour2
Configuration
Tribe member limit20
Ability to attack tribe membersAttacks vs tribe members do not turn into visits and thus deal damage
Tribe levelsActive
Account sittingActive
Account sitting restrictionsRestricted sitter access after an account has been sat 30 days within the last 60 days.
Free tradingActive, time restriction based on the player who started first
Ability to select starting directionActive
Victory requirementsAfter 120 days, one tribe must hold at least 60% of the player villages for 5 days
 

Grave Digger

Member
Reaction score
14
God awful copy and paste settings ...speed to slow and attacking tribemates ????????

victory requirements should be when target hit not after 4 months as most servers are over well before then

also as beta round ban all acc sitting/shared access to cut out the multi accounts grown to noble ..and lock tribes after 2 weeks and no pp buying res...make it about dedication and skill not about cash or pp stored
 

scrram88

New Member
Reaction score
0
no settings are important :)
return the paladin with items, please :))
and the bow :)) and the Church :)) and the watchtower
 

Just88000

New Member
Reaction score
6
sandbox Settings that are most important- better speed, no buying resources or a limit. If you choose to have no support outside tribe, up the limit to 20 members.

Game speed2.5
Unit speed0.75
Ability to demolish buildingsActive
MoraleActive (time-based)
MillisecondsActive
Fake limitInactive
Research SystemSimplified research
ChurchInactive
WatchtowerActive


Night bonusActive from 01:00 until 9:00
Protection for beginners5 day


HaulsActive, with scavenging
StrongholdActive


Tribe member limit20-25


Premium MarketInactive