Rethinking flags for rewards & achievements

Discussion in 'Ideas' started by cel micut, Apr 8, 2019.

  1. cel micut

    cel micut Member

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    Right now... there are
    - Wood
    - Broze
    - Silver
    - Gold

    Introduce new class of rewards / achievements:
    - Lead
    - Tin
    - Copper
    - Steele
    - Platinum (this are for visual) for regular achivements
    - Diamond

    If you rearage it a little you can coordonate better flags with rewards / achievements:


    This way rewards / achievements are better represent with flag rewards:
    Wood - flag lvl 0 (lvl = level)
    Lead - flag lvl 1
    Tin - flag lvl 2
    Copper - flag lvl 3
    Steele - flag lvl 4
    Bronze - flag lvl 5
    Silver - flag lvl 6
    Gold - flag lvl 7
    Platinum - flag lvl 8
    Diamond - flag lvl 9

    For example:
    Combat achievements - wood, lead, tin, copper, stel,e bronze, silver, gold & platinum lvl flag
    Social achievements - wood, lead, tin, copper, stel,e bronze, silver, gold & platinum lvl flag
    Growth achievements - wood, lead, tin, copper, stel,e bronze, silver, gold & platinum lvl flag
    Other achievements - wood, lead, tin, copper, stel,e bronze, silver, gold & platinum lvl flag
    Daily achievements - gold or platinum lvl flags;
    hall of fame rewards - platinum or diamond / lvl flag; (this rewards are gaved very little time in the game)

    Why?
    This way those that are active are stimulated to take gold, platinum, diamond flags better.

    Ex:
    Plunderer
    Wood - 1 village plunder
    Lead - 10 village plunder
    Tin - 100 village plunder
    Copper - 1.000 village plunder
    Steele - 10.000 village plunder
    Bronze - 100.000 village plunder
    Silver - 1.000.000 village plunder
    Gold - 10.000.000 village plunder
    Platinum - 100.000.000 village plunder
    Diamond - 1.000.000.000 village plunder

    Robber
    Wood - 10 resources loot
    Lead - 100 resources loot
    Tin - 1.000 resources loot
    Copper - 10.000 resources loot
    Steele - 100.000 resources loot
    Bronze - 1.000.000 resources loot
    Silver - 10.000.000 resources loot
    Gold - 100.000.000 resources loot
    Platinum - 1.000.000.000 resources loot
    Diamond - 10.000.000.000 resources loot

    The Warlord
    Wood - 1 different players
    Lead - 5 different players
    Tin - 10 different players
    Copper - 25 different players
    Steele - 100 different players
    Bronze - 250 different players
    Silver - 1.000 different players (after this flag is impossible to gain on beta but on regular worlds is possible)
    Gold - 5.000 different players
    Platinum - 10.000 different players
    Diamond - 25.000 different players

    Wallbreaker
    Wood - 1 Wall levels using your rams
    Lead - 5 Walls levels using your rams
    Tin - 10 Walls levels using your rams
    Copper - 50 Walls levels using your rams
    Steele - 100 Walls levels using your rams
    Bronze - 500 Walls levels using your rams
    Silver - 1.000 Walls levels using your rams
    Gold - 5.000 Walls levels using your rams
    Platinum - 10.000 Walls levels using your rams
    Diamond - 50.000 Walls levels using your rams

    ...
     
  2. cel micut

    cel micut Member

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    And forgot about this... all rewards&flags to be given at 00:00 server time (like daily achievements) for the day before and NOT during the day right after you hit that number (like now). During the day players must concentrate to gameplay!
     
  3. cel micut

    cel micut Member

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    Sorry but ideeas come one after another while I am at work and post it here while I thinking of better way to improvement flags:

    - defeat units - lvl 4 flag
    - earn achivements - other then profile - lvl 4 flag
    - invite players - lvl 3 flag
    - produce nobleman - lvl 2 flag
    - produce coins - lvl 1 flag for evry coin produced
    - buy flags with premium: 1 flag pack with multiple choice:
    *** lvl 6 random flag with 100 pp,
    ***lvl 5 random flag with 50 pp,
    ***lvl 4 random flag with 25 pp

    Posibility to change flag with pp for the same level flags at your choice
    - lvl 0 to lvl 0 - 1 pp (for wood flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 1 to lvl 1 - 2 pp (for lead flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 2 to lvl 2 - 3 pp ...
    - lvl 3 to lvl 3 - 5 pp ...
    - lvl 4 to lvl 4 - 10 pp ...
    - lvl 5 to lvl 5 - 20 pp (for bronze flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 6 to lvl 6 - 50 pp (for silver flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 7 to lvl 7 - 100 pp (for gold flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 8 to lvl 8 - 200 pp (for platinum flags, ex: change type deffence to attack, population to luck, etc)
    - lvl 9 to lvl 9 - 1000 pp (for diamond flags, ex: change type deffence to attack, population to luck, etc)
     
  4. cel micut

    cel micut Member

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    More real prices... for flags

    level 0 - price based on progress (3^level) results 1 premium points so… round it at 1 premium points / flag
    level 1 - price based on progress (3^level) results 3 premium points so… round it at 4 premium points / flag
    level 2 - price based on progress (3^level) results 9 premium points so… round it at 11 premium points / flag
    level 3 - price based on progress (3^level) results 27 premium points so… round it at 30 premium points / flag
    level 4 - price based on progress (3^level) results 81 premium points so… round it at 100 premium points / flag
    level 5 - price based on progress (3^level) results 243 premium points so… round it at 250 premium points / flag
    level 6 - price based on progress (3^level) results 729 premium points so… round it at 750 premium points / flag
    level 7 - price based on progress (3^level) results 2187 premium points so… round it at 2200 premium points / flag
    level 8 - price based on progress (3^level) results 6561 premium points so… round it at 6500 premium points / flag
    level 9 - price based on progress (3^level) results 19683 premium points so… round it at 19500 premium points / flag
     
  5. cel micut

    cel micut Member

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  6. cel micut

    cel micut Member

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  7. cel micut

    cel micut Member

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    So... example:
    - if you plunder 100.000 villages you will get recruitment speed flag bronze (12%)...
    - if you get conquerd 4 times you get deffence strenght flag 4%...
    - etc... you get the ideea

    This flags you get only once in the game... and are more dicrect link to types of flags and automated for server exactly lvl of achivements with lvl of flags
     
  8. cel micut

    cel micut Member

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    If is needed... evan for daily achivements can be rewarded by achivements (Wood - Diamond)

    [​IMG]