Rejected: "Random" Babarian/Bonus Village spawner


The code which is handling the Spawn of Babarian/Bonus Village really needs a fix.

Example: space of 9*9 arround following coords:

457|514 -> 15 "grey" villages in giving (9*9) space

458|529 -> 2 -"-

thats kind of unbalanced, maybe this should be fixed with having 2 "grey" villages for each 5*5 grid (grid as seen on map)?
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