DeletedUser
Guest
I really like the concept in and of itself and feel it shall have a major impact on all manner of unforeseen aspects of the game. In fact, I think it might go as far as to completely change the whole game so far it will become a different game entirely.
For that alone I hope it will be a selective feature that can be turned on and off on different worlds in much the same way as other settings.
Though that said, I have (at least) a couple of concerns , so please lets hear about the massive non-gameplay implications of this .....
^^^ I don't honestly believe you are trying to start an acc. market but if you are then this is the perfect way to need to bring it in at a later date simply to compete with the underground 1 on skype where acc.'s with full flag accounts will be changing hands for cash if this is implemented.
Does it mean that if I have 1 main world that I currently playing under the same name and open the same acc. on every subsequent "FLAG" world, - probably without premium - that the flags earned of these other worlds will all be added to my total no. of flags as I progress on each of them?
Will it be possible to use the same flag on different worlds at the same time? ( This won't matter to those just earning them to use on 1 but some do like to and can actually manage to play more than 1 world competitively and there will be implications for those.)
While I still have my seers cap on , do you also have a way to counteract the negative knock-on aspect to, 'end world, game play'? as I foresee, a lot of players preferring to barb (premium pt. buying) acc.'s rather than handing over acc.'s with their name and the all important, associated flags?
The impression Inno gives to us paying customers, is of striving to provide a much leveler playing field for those much sought after new players and the old hands , often , much to our chargrin. Wether folks agree or disagreeing with this aim is beside the point, as I can also see this having an impact on the 'l33t' criteria for pre-made tribes by as soon as the second or third world with it becoming a 'must have' by the fifth and seems to be a backward step from providing that level of fairness to all.
With my points above, please bare in mind that these concerns come from a player, that wherever possible, has used the same acc. for every world since join TW and if this implemented I am likely to be a major beneficiary from it.
I would expect a far more vocal outcry from the many players that like to change nick's and acc's for each new world ... so, is a new accounts market for x,y and z flag levels to be expected in the near future or are you just anticipating a large increase in the 500p.p. acc. name change revenue?:icon_eek:
I know there are very few certainties you can offer with something as radical as this but if it must be implemented in this form I hope .net will be where it is further researched and still considered a trial period for at least 3 new worlds. It would also be reassuring to hear about planned counter measures already being prepared. Upon telling a mate about this, I had to listen to a tirade about 'army camps' I would liked to have missed out on. :icon_razz:
Finally, though this seems to have been fairly well covered but if there is any possibility of "wasting" or using up flags in any way, once introduced on live worlds in their finished form, some kind of further explanation will certainly be necessary for those that do read information releases can see the benefits of reading what you want us to read.
Personally, I am 1 of those that usually go and read up, only after, a mistake has cost me but I will most annoyed if I am unable to find out why I lost a reward if/when I do.
For that alone I hope it will be a selective feature that can be turned on and off on different worlds in much the same way as other settings.
Though that said, I have (at least) a couple of concerns , so please lets hear about the massive non-gameplay implications of this .....
Best of all, your flag inventory is not bound to a single world, but instead to your account. If, for example, you earn a Flag on world 1, you can use it on world 3!
^^^ I don't honestly believe you are trying to start an acc. market but if you are then this is the perfect way to need to bring it in at a later date simply to compete with the underground 1 on skype where acc.'s with full flag accounts will be changing hands for cash if this is implemented.
Does it mean that if I have 1 main world that I currently playing under the same name and open the same acc. on every subsequent "FLAG" world, - probably without premium - that the flags earned of these other worlds will all be added to my total no. of flags as I progress on each of them?
Will it be possible to use the same flag on different worlds at the same time? ( This won't matter to those just earning them to use on 1 but some do like to and can actually manage to play more than 1 world competitively and there will be implications for those.)
While I still have my seers cap on , do you also have a way to counteract the negative knock-on aspect to, 'end world, game play'? as I foresee, a lot of players preferring to barb (premium pt. buying) acc.'s rather than handing over acc.'s with their name and the all important, associated flags?
The impression Inno gives to us paying customers, is of striving to provide a much leveler playing field for those much sought after new players and the old hands , often , much to our chargrin. Wether folks agree or disagreeing with this aim is beside the point, as I can also see this having an impact on the 'l33t' criteria for pre-made tribes by as soon as the second or third world with it becoming a 'must have' by the fifth and seems to be a backward step from providing that level of fairness to all.
With my points above, please bare in mind that these concerns come from a player, that wherever possible, has used the same acc. for every world since join TW and if this implemented I am likely to be a major beneficiary from it.
I would expect a far more vocal outcry from the many players that like to change nick's and acc's for each new world ... so, is a new accounts market for x,y and z flag levels to be expected in the near future or are you just anticipating a large increase in the 500p.p. acc. name change revenue?:icon_eek:
I know there are very few certainties you can offer with something as radical as this but if it must be implemented in this form I hope .net will be where it is further researched and still considered a trial period for at least 3 new worlds. It would also be reassuring to hear about planned counter measures already being prepared. Upon telling a mate about this, I had to listen to a tirade about 'army camps' I would liked to have missed out on. :icon_razz:
Finally, though this seems to have been fairly well covered but if there is any possibility of "wasting" or using up flags in any way, once introduced on live worlds in their finished form, some kind of further explanation will certainly be necessary for those that do read information releases can see the benefits of reading what you want us to read.
Personally, I am 1 of those that usually go and read up, only after, a mistake has cost me but I will most annoyed if I am unable to find out why I lost a reward if/when I do.