DeletedUser
Guest
Hi guys,
i've seen many changes in this game since 2003. Some more or less usefull from my point of view.
However, this one could be interesting for some serious players of us.
So my proposal is to install the posibility to move nobles between villages, without having to kill/destroy them. Same as the Paladin!
At 1000+ villages, it takes a lot of time to organize and reorganize the nobles on frontiers. Espacially when enemies are in different zones.
It would be a big help if i could fetch several, existing nobles from other non-war zones. Instead of killing the nobles, sending ressources to the new villages and recruit them again.
Forget about the resources, think about the saved time that we could spend on farming or simply "fighting".
I hope that my explanation was clear enough, but it was just a basic idea, which could make the game better.
Have a nice evening,
CarlaDaimler!
i've seen many changes in this game since 2003. Some more or less usefull from my point of view.
However, this one could be interesting for some serious players of us.
So my proposal is to install the posibility to move nobles between villages, without having to kill/destroy them. Same as the Paladin!
At 1000+ villages, it takes a lot of time to organize and reorganize the nobles on frontiers. Espacially when enemies are in different zones.
It would be a big help if i could fetch several, existing nobles from other non-war zones. Instead of killing the nobles, sending ressources to the new villages and recruit them again.
Forget about the resources, think about the saved time that we could spend on farming or simply "fighting".
I hope that my explanation was clear enough, but it was just a basic idea, which could make the game better.
Have a nice evening,
CarlaDaimler!