After playing the event every day i got to 23k scales.
not even enough to buy the last 7 items from the shop.
and than i got quite a lot more from the daily rankings than i would get on a normal world because the amount of active players is way lower here.
So as i said in my last post.
I would increase the Dices at the start to 10 and give 1 for free every hour.
the price increase for buying dices can than also go up after every 10 dices and not after every 5.
This should make it at least a lot more reasonable for the normal player so that it will grant some items.
I know its a luck game and a sample size of 1 is not really good to do the math on this but I got 18k from scales + 5k from daily rankings.
from 25 dices i would on average get 17.5k scales (25 times 700 the average result) for only moving over the dragon.
So with the extra dices and and free scales you sometimes get I think i got somewhat unlucky as well here, but lets say i would get 20k in total than its still not much.
So taking 20k would be 800 for each dice on average.
with my system you would go from 20k to 104k or 136k depending on the fact if you give 10 free dices at 14:00 every day next to the free one every hour.
or only 10 free ones at the start and than 1 every hour.
104k and 136k look like high numbers but the prices in the shop are also quite expensive, thats about 4 of the most expensive items, so to me that seems fair.