Feedback Scripts feature

Gnedler

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Since there is no Thread about it, ill open it.


The first script i tried was in a whole other language, think its hungarian or idk.
no option to change language or anything. Script is called "automatic offer creator"
 
"Catapult attack script" also different language, cant change it to english or any other language.
Whats the point in describing the script in english but when you open it its in any other language but not the language u speak

atleast type the scripts language in the info or sth
or translate it
or put a translate funktion there so u can change the script into the language u want
 
In short, they're depriving us of our usual working scripts and they want to give us a bunch of broken shit!!
That's it, this is the end of this game, I won't play anymore. And I think many people will do that.
 
Scripts from all markets are being tested in the beta, so this isn't surprising. Furthermore, the announcement of the start of testing this functionality was also made on forums in other countries – so this isn't a bug, but a intended effort to make all scripts available here so everyone can test them to their own needs.

The second issue you raised – "or put a translate function there so you can change the script into the language you want" – is not possible to do "just like that." Translation would have to be added to the code itself, which is the responsibility of the script authors (if they want to translate them into another language to make them available in other language versions) or other players who would like to improve the script. The Beta version is available for all scripts from all marketplaces. In the end of testing, individual Community Managers of the targeted markets will decide which scripts will be released in their market.
 
Sorry, but I can't guess, how do I get 14d free premium to test it?
Submit a ticket please and I will add an item to your inventory that will give you 14 days of premium account
 
so people have to check 300 scripts to find a lucky one in their language?

I'll admit you're right. I'll try to compile a list of scripts in the database on the forum, along with their country of origin. This should make finding the right scripts easier. However, I'll add that I need some time to prepare such a solution :)
 
i woud love to say something about if its working or not

but

the option “Activate community script" isnt there for me anymore^^
 
ah its working on beta 3 but not on beta 2 aparently

well look
gyazo.com/4cad30118f8609bf1d4772e101a042f3?token=c886fa8c8563d0f366cd392627fa983c

i dont see any difference
and when i open the script its still hungarian or sth
 
Yes, because this script comes from the Hungarian version and also works in that language. In the section
Repair / Translation needed
you can add a request for a translation of a given script, where another player can take on the translation if they're willing.

Currently, the Script Library is only available on Beta 3 & 4
 
isnt it possible to show the language aswell in the screenshot i sent?
would be very user friendly to already see the actual script language there
then i would already know to nt even try it lol
 
I will forward this feedback to our dev's. I hope they will add such functionality. In the case of this script, I have now added the translation to EN myself by modifying the script code, check it now.
 
In general I like it, but i have one thing I'm not sure about yet

I crafted some update to "collect troops" script with support for every possible language/game version (one need ~20 accounts to be sure about some game-specific strings and map of hostname -> language, but that's it) and now it's clearly "International"

With that said

1. Ideally i would love to see it inside "INT" database and available on each server. is that possible?
2. Or maybe you prefer to maintain 15 different versions with localized description? but that seems to be nightmare when realising new version after some bug
3. Perfect would be to have localized descriptions and single "international" code, BUT to be honest I'm perfectly fine to just keep it English everywhere in database if this is not something you'd like to support
 
The availability of a given script depends on the Community Manager of a given market; they decide which scripts are available. Adding it to a given market is essentially a matter of checking a single checkbox ;)

For convenience, you can submit a ticket and attach the translation and local name of the script for that market. I can add it directly to the database, and depending on the player's locale, the script with the appropriate language will be loaded.
 
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