looks like 1000 + 3000 per clear
36 space grid with 15 options to hit
and 1 shot is 20 pp
it'll prob take ~25 or so shots to get all 15 in a 36 grid
500 pp to get about 18,000
which is alright
around 250-300 per 10% Wh
i do like that exponent pricing starts after 30 ammo bought and not first 10
gives some flexibility
600 pp spent ad day over 5 days , 3000 is definitely a fair # before prices increase
For the event itself... gameplay wise
It feels "off"
It's great to get those buildings, but in the battleship sense there's really no different feel between hitting and missing a building
It's a +1000 ofc, but really just doesnt feel rewarding.
I'd suggest maybe increase rewards prices a tad, but upon hitting successfully a building, you are refunded the ammo
That way if you try to strategize rather than braindead playing, you are rewarded.
and leads players to think and try to best use their ammo, and try to conserve by hitting right things, instead of just spamming random till it runs out
or additionally, maybe some reward for finishing off a building, rather than per shot. Maybe each building destroyed = 1 ammo refunded
Just something to make it feel rewarding for trying to find the best solution instead of just afk +1000s
Shop-wise
I would think it would be nice to offer some nicer items in the shop. It seems with this event TW, is trying to make a shift away from Warehouse % by making it so expensive comparatively to how it usually it is.
In its place, maybe offer a war footing, a golden heavy cavalry booster, golden structural integrity, construction boosters or other items that aren't OVERPOWERED but at least make the event feel worth doing for items besides warehouse %
Sorry for the random lines/suggestions, it's 7am I haven't slept and was figuring I'd throw some stuff in feedback.