We have Tested:
1.The relics don't have any specific system.
They are scattered chaotically across the barbarian villages. Let's say I want to collect relics of a certain direction - to do this, I need to go through half of the map! And, of course, I'll find them on the other side of the world. Do you think I will run to capture a village that is on the other side of the world?? It's ridiculous.
2. relics were not created for the convenience of the players or to make them feel comfortable and good!
They were created to fill the pockets of the owners of the game. This is another premium bomb, which will naturally be used by players with a lot of premium and it will not be available to “poor” players. What follows from this you yourself understand perfectly well. I'm talking about the exchange function! relics for 100 pp. And there is also no system (all random!). So you need to spend premium until you get the right one.
3. Therefore, we say that - "this sucks" that will not be in the favor of the players and Worlds with them may bring developers income in the first time, but after sorting out, players will not seek to play in such worlds. They will probably be even lower in level than rune worlds.
This kind of game changing is NOT NORMAL. When instead of playing the game, players start collecting relics and hoping to win with them. This is just another scam, trickery, and lohothrone!